Yes, Lycanthropy was envisioned to have a permanent state if not cured in time. At the moment that's not the case but in the future it will be! I haven't quite decided how I want to handle transformation in game yet but it is planned.
It's not possible, the RPG Maker VX Ace engine doesn't work on Android. When I complete the game I might make the next one in an engine that supports it but this one will take way too much effort to remake.
Hello I have got to ask. Does the title for being struck by lightning still work? Like I believe I have been struck by lighting several times "have been grinding for that" yet i did not get the title. Is my high resistance affecting the lightning strikes to disable them or was i seeing illusions. If I have been seeing illusions cold you make it so that you can shatter a lightning crystal to attract lightning? I have spent like 20h on the grind and that is to much for me. By the way love the game "over 100h game play " but wish there was an option for the protagonist to be more dominant. At the moment the sex attracted me but the grind kept me.
Resistance shouldn't affect it. The bolt likely struck on the tile next to you. If it strikes you, a message will popup and a lot of damage will be dealt. It's somewhere around 1 in 4000 chance to get struck on larger maps so smaller maps like Garnet Weald and Emerald Road have a higher chance due to lower number of tiles.
The whole title was made to be a really minor thing for now as you can't improve it above the first Level once you get it. It's mostly a gimmick to keep track of the fact that you got struck by Lightning. Most people even found it kind of annoying when they got hit by it so I wasn't expecting anyone to actively grind for it.
I was considering having lightning strikes attracted to anyone wearing heavy plate armour in the future to greatly increase the probability.
I do plan to have some instances where the player can be more dominant and initiate sex scenes against some opponents he defeats.
Fine Sand can be found on the sandy beach in Amber Wilds or you can grind Quartz into it in the Mortar & Pestle. Gem Dust is a Lvl 2 Alchemy Recipe that's made from one of every common Gem type.
Her "Favour" is basically just a +3 bonus to Persuasion/Haggle/Seduction rolls against her.
also i ran into a bug. happened randomly to me. i spoke to aria and chose the relationship option. no dialogue window happened and the characters models remained on screen. i could move around freely tho, so once i exited her house it went away but after i talked to her again about the relationship it would happen again. restarting the game proved fruitless too so i guess that i can't solve this issue for now. i'll keep playing and see if it eventually goes away
edit: while still having the issue i wanted to give some details. maybe it'll help. it happened during the condom thing. i got the 3 condoms after losing to the werewolves but looking at my inventory now i can't find them lol. i chose to hand her the condoms but it didn't work so i noticed i could seduce her, so that's what i did. it all worked out and i started getting that issue when night came around iirc.
edit 2: completed her copper pipe mission, nothing. went to the village, bred some girls till night, slept with the chief and worked at the brothel till dawn, went back and it's fixed. no longer happens. still, weird that it did. thought i lost my save again lmao. big cheers to you feyring.
When you talked to her about your Relationship, what was your Relationship with her at the time? I thought I had fixed this bug before, did you download the new version today or a few weeks ago? I'll have a look at the condom issue.
I finally found what was causing it, it only happened during that particular Quest step, I'll have it finally fixed for good in the next Public release!
Alright, I managed to find where the error was, it ONLY happened during that particular point in her Quest line because I somehow forgot to add the Relationship trigger only there. I also found that filled Condoms are not getting added after sex so I will fix that too.
I'll have both of these issues corrected by the next public release :)
I'm currently working on implementing costumes for Aria, I should be done in a week or so with this small update. After that, it might take a month or so before the next region of the caves is done.
That's the image for a general Sex Game Over. It can happen while working in the Brothel or if you fail your break in attempt into Aria's home. The description does vary for the endings with the above image, but the picture doesn't really represent the one enslaving you. It just means your game is over and you became a pet for the denizens of the demon realm.
Oh... It looks like a succubus... made me remember the collar that Lapis threatened to put on you. I thought maybe the BEST ending was hidden in the beginning of the game.
The inspiration for the image did come from there, and I'm sure she does take you out for a walk once someone enslaves you, being the Queen and all. But no, the beginning part had no Game Overs! :)
Speaking of... Why can't I get Lapis pregnant? Maybe Azalea can bring the child to visit on the weekend? And any idea to when implementing pregnancy for Aria?
Azalea is a temporary NPC and Lapis is in full control of her reproductive functions so she can choose to have a child or not. For the moment she chooses not to have one with the player as he hasn't proven himself worthy to her yet.
I'm working on Aria's pregnancy events right now. They will work a bit differently to how the system worked for Goblins. She will initially lay an Egg, and you will have the options to speed up its incubation. If no actions are taken to speed it up, it will hatch in ~20 Days. During this time, Aria will refuse to have another child with the player. Once the Egg hatches, her kid will run around the house and you will have options to interact with her to help raise her. After a few days of such interactions, the child will move out to live with Aria's parents in the village and will occasionally stop by to play outside Aria's home. If you take no actions to raise the child, it will never move out of her house and you will be unable to impregnate Aria until the child has moved out.
If you ever go typo hunting, there's one on the seventh page of "Exploration" of the helpful manuals ( you can save game at any time during "CharCAter" Creation) By the way, I was unable to find those anywhere during my actual playthrough, even though it was mentioned otherwise at the start, did I miss something?
And while I'm there, is there anyway to create/find a construction table somewhere? (My guesses are, rarely at the shop, and maybe behind the broken bridge?)
And is there any way to get Flour anywhere else than in the shop/is there any use to the Wheat you can cultivate? Any milling stone anywhere? :D
Anyway, great game, even though the H content is somewhat subpar, I played like 10hours of this without anything sexual and it was great, clearly one of the best craft-based openworld-ish roguelike-ish sandbox RPG out there :D I'm looking forward for more Kinda reminds me of a Hybrid between CoC and Simply Mindy but with more craft :D (Who doesn't love craft?)
You can get construction table randomly from Goblin Merchant or chests. You can also get from Aria's "Write This Down" quest and from intimidating the goblin that was stealing from your house when you first arrived.
There are a lot of spelling and grammar mistakes (depending on what country you're from) I've been thinking about noting all of them down while making a walkthrough. I've kind of been waiting for enough game content to make it worth my time.
I've also been following the development of Monster Girl Island and Breeders of the Nephelym. They are pretty good and can help passing time waiting for updates. MGI runs really well, but the dev is super slow, only releasing 1 or 2 updates a year. BotN is made with Unreal engine and poorly optimized, it runs like crap, but very visually impressive, the dev is also very active releasing 1 or 2 updates a month.
Thank you for the typo report! I try to fix them as soon as they get reported so they would be bundled with whatever release or bug fix version comes next. :)
What were you unable to find during the playthrough? The manuals or the Save Points? Because the save points are not implemented yet due to the small size of the play area, so you can save anywhere for now. The Manuals on the other hand were in the Demon Queen's bedroom in a chest along with the Maid Outfit.
You can make Construction Tables, but they require one to begin with. However, you can get some as Xaelus mentioned, at the start when you meet the Goblin exiting your house, from Aria's Quest, rarely from chests or from the Goblin Merchant sometimes. The area behind the broken bridge houses a field of Beehives.
You can get Flour by grinding Wheat/Rye/Maple Seeds in a Mortar&Pestle!
I released 2 Bug Fixed versions over the last 2 days, all of the bugs reported for 0.1.6 should be fixed. The game wont tell you that it updated though, as the bugs were kind of minor, but they are gone!
Hello I love the game so much! I have a quick question though. I'm playing the newest version and I only have the books to level up mining, strength, and sex. Are the other skill books somewhere else now? Or did i mess up at character creation?
You can get skill books in random chest drops, also an NPC appears on the second floor of the brothel on the in game day of Saturday that sells some skill books.
Xaelus pretty much answered this question fully. I would just add that you can also enslave male travelers and donate them to Goblin Households, then some of them will be able to teach skills for a price.
Aria in the Alchemy store can also teach you Alchemy.
In the Citrine Crags. To get there exit the goblin village to Emerald Road East and go west to Garnet Weald, then go north to Amber Wilds, and North again to Citrine Crags.
Ooo... I didn't know you could learn skills from house slaves... I donated a priest and he still sells some items. I like his text if you give him to the brothel though.
You should make a way to release slaves, so you can swap them out easily. I screwed up and put 3 thieves in the brothel, when I finally captured a mage it was full. Is the current limit 5 in brothel and 5 in houses (if you donate a slave to Saffron instead of fathering a child yourself)?
It's something I'm considering, but don't really think it will happen any time soon. The Brothel should be able to house 6, or 5 if you got Furo in there and didn't save him. You can release slaves which you have in your inventory though. Also, slaves in the brothel are mostly an aesthetic thing, they don't have any other functions aside from getting Goblins pregnant. Only House slaves are able to teach skills, ect.
never mind, they are in inventory, I don't know how I missed them. Only an accessory though :( I still want to put them on my head and Aria chastise me for being a pervert, and then have sex with me of course.
Another bug.. After the Foot-job scene if I try talking to Aria again the dialogue just closes, but her portrait remains on the screen. Leaving the building got rid of the portrait, but it happens again until I come back the next day.
The second time I started a blowjob scene the background didn't load. She talked about the potions selling out right away because I was virile and it only showed the store while the text for the sex scene was on the screen. I tried it again later and the background came up properly.
As lovers, I seduced her to have sex and succeeded, protested to wearing a condom and it got stuck in a text loop.
Married Aria and had sex many times, and every time she is still a virgin! :) and can't have kids (yet), what a perfect waifu! ;)
Every time I don't use a condom both vaginal and anal, she still manages to get a full condom at the end of the scene.
I still need to finish some of the quests. I'll let you know if I find any more bugs. Then I'll try a new game and try to start her quest path earlier. A couple of suggestions... Lower the WP used for studying. Since it's random what books you read, if any, sometimes you can use a whole day without accomplishing anything. Maybe add a choice to take a bath together, so that scene can be replayed. :)
All in all, nice work. Keep up the progress. I'm looking forward to see what you got planned for the Werewolf caves. I can't wait to get gangbanged by some Werewolves. ;)
No sex scene background happened again, this time on a "stand behind" scene. Unless I see a post that you know what is causing it, I'll start logging the time of day, weather conditions, anything else that might help in determining the cause. I ruled out speeding through text because I'm usually mashing the enter button. I tried that a few more times and it still loaded the picture.
Thanks for all the reports, I'll take a look over it in the next day or two. Can you try having sex with Saffron and see if the backgrounds have the same issue or is it only a problem with Aria's scenes?
I can't give Alchemy exp, it only gets distributed withing the special crafting window, there is no option in that script to hand it out manually.
When you say you talked to her after the footjob scene and the dialogue closed, did you even get to an option of what to talk about, or did the dialogue close instantly the moment you pressed the key to interact with her?
Text loop with condom I'm aware of, I found how to fix it :)
I don't really want to lower the WP for studying, the main issue is that the books only need to be read once and offer significant bonuses to her quests, plus you still get a decent chunk of Craft EXP without needing to use any Skills.
Also, the Footjob scene can be replayed, it just doesn't trigger every day. You only get her panties as an accessory once though.
The sex scene images just don't appear with Aria's scenes, kind of randomly. I still haven't been able to find a trigger.
After the footjob scene I went to talk with Aria, the menu came up and I chose "Relationship" then the dialogue menu disappeared but the large character picture remained on the screen. It stayed on the screen until I went to a new area, but happened again until the next day.
Playing this again reminded me just how atrocious the grind is, i don't want this to sound like I'm attacking the game, i like it a lot, but even when cheating the game is frustratingly tedious, constantly walking between maps/reloading the game in the hopes that the item or npc your looking for will spawn, constantly reloading to check the shop, even cheating is kind of tedious, having to repetitively open and close your inventory to use the cheat menu and skill books. and when you arent cheating to every possible capacity its even worse, running a routine of wake up -> walk to preferred XP source -> fight/gather/mine for XP -> walk back to house to sleep. in terms of this new update, i also think the distance between the goblin village and Aria's house is too long for having to run back and forth each day, some form of fast travel system or even a shortcut would be nice.
A fast travel system is planned, I'll probably implement it with the update when I finish the Werewolf Caves. If you Marry Aria or become her Lover, you can actually sleep in her bed instead of going all the way back to the Goblin Village.
Aria kicked me out of the store when I was reading a book and I got a black screen. The HUD was still up, everything else was black. I tried saving and reloading, but still black. I succeeded a break in attempt and it went back to normal :)
Where is the stupid snail? She said she saw a rare snail in Garnet Weald. I looked in the day, at night, in the rain, in the rain at night. I still can't find the snail.
I think I know what causes that bug. I'll try to have this fixed tomorrow, thank you!
The Snail spawns in the river crossing, but it only has a 5% chance to spawn each day, with an extra +1% for every point of Luck you have. (Having the Bad Luck Trait cancels this extra bonus!)
The Snail is not actually new, it has been there ever since Garnet Weald first came out, Aria just brings that fact to attention :)
I've been thinking of something similar too! I wanted to have a better graphical representation for a lot of things, ranging from the skill pages to various diary pages. The current set up is pretty bare-bones. It might be several releases before I really settle on the format for this, but I am definitely considering it!
I'm hoping to have the next big update released by the end of next week. It's pretty much done already, I'm just play testing it and polishing some of the text to correctly fit into all the text boxes.
Hello, I try to complete all the tasks without having to work in a brothel (I also check if it is possible to complete everything with maximum morality) and so far I have been successful, for which I am very grateful to this game. But I'm stuck on the task of getting some "cute sandals" for Saffron. Can someone tell me how to find them and can this task be done without working in a brothel?
The Cute Sandals are in a little red box on a shelf in the locked room of the Brothel's second floor (Bottom Left Room). You don't need to work in the Brothel to get it. There are two ways of going about it. You can either Pick the Lock on the door and take them out of the box. Or you can use the Vines outside to Climb in through the Window into that room, then Climb out through the same Window once you got them. Neither of the approaches have any negative repercussions, it just depends on whether you have a Skill for Climbing or Lockpicking. If you have neither skill then you will need to get the skills for it first. There is a Quest in the Goblin Tower that awards Athletics which has the Climb specialisation. And Guile can be purchased of the Skill merchant on the second floor of the Brothel on the Weekends, Guile has the Lockpicking specialisation.
I'm making some of them, a lot of the pixel art assets are the defaults from various RPG Makers though some are heavily edited. I also make a lot of my own stuff.
The Image assets I mostly do myself, there are a few default transition screen images though.
In regard to sound, the older rpg maker engine were pretty limited in that regard so when I was making it I just set all sounds to max for consistency. I don't think I can do much in regard to letting the player toggle it unfortunately but I'll dig around to see if there are any 3rd party scripts for it. I just usually change the sound in the sound mixer myself.
In regard to the construction bundles. You can make them at the construction bench. You can either get one from the Goblin that "looted" your house at the start of the game with a Persuasion check or buy one from the General Merchant when it is in stock, or get one randomly from a chest.
ages ago? its only been four months. and even games that update often and have decent sized teams working on them only update maybe every 3 months. think your jumping the gun here
There are some progress updates on the Patreon too, I just usually use Itch.io to post actual releases. I was hoping to release end of last month but I ended up expanding the scope of the update a bit too much to include a more detailed map than I originally envisioned. The project is certainly not abandoned :)
its good to see people take an interest in your game and work. I too am excited to see the new update and play it and give feed back, that is if you wont mind.
I hope you've managed to figure out how to go about the fight mechanics and balancing, where in the player can have a 4 man team vs maybe even 8 to 10 enemies at max, have you checked out The Last Sovereign?
as for the quality of life, I agree with others about the farming, where you cant walk over planted crops, but I know you're already working on that. I have also found a few comment threads where people who play your game want an "ALPHA" mechanic, meaning if you beat enough monster girls, you become alpha-male and just have monster girls fall head over heels for you and fuck you instead of trying to beat and rape you - in short, being dominant rather than a submissive.
about skills, I know majority of this section is still under development, but might I throw an idea? in the Acrobatics Skill Tab + Arms, would it be possible a level 5 Arms would allow the player to equip/wield 2 two-handed weapons? just a thought.
To be honest I haven't had any time to address the combat at all yet, I have been completely bogged down with the graphical aspect for this new update.
I have been mulling over how to address the possible male dominant scenes. Some people have proposed the idea of a "Dom Trait" similar to how there is a Submissive one. For some enemies like the Werewolf it would be possible and is planned but would likely not work for other types like Slimes due to how their body causes paralysis and lust. So for some I think I will add more male dom scenes on player defeating them but it probably wont be for all of them though.
You can already wield 2 handed weapons... or do you mean dual wield 2 handed weapons due to such high proficiency? Though in general I have some problems with the equipment setup and it currently doesn't work exactly how I want it too, so I would probably need to look deeper into it when I get a bit more proficient with Ruby Script.
Yes, that is exactly what I mean, duel wielding 2 handed weapons. like two Typhon Spears. I have mentioned before a bug about being able to equip Copper Scepter and Typhon Spear at the same time. I hope you consider it.
In the future, I hope you will have the time and resources to tackle the fight mechanics.
I would consider it if I can figure out a better equipment system! Though I think there would also be a Strength requirement for such ability with larger weapons too!
well it come from a good idea, but god it so hard, you can barely do anything each day since each action take you almost 1/10 of your life, you earn almost nothing each day, and if you pick the wrong job at start (miner for gemstone and artificer) you can say goodbye to your fun, in addition of to stay with the beginning: if you want to have some chance in fight and have good starting stats you should forget your jobs and so income, in my opinion it would be better to do in fact 2 poll of points, one for stats, and a other for jobs.
Plus some items that are really important for some jobs (seeds and salt for massed potatoes for example) only come one every full moon, can't you do a shop keeper that have some basic things always like a convenience store at less for these things and a other for furniture that change everyday through raids and that have more with the licking of peoples/number of kids you made?
well hopping that this game would became a little more playable on future update
You can make a significant amount of money at the start by just picking up junk from the forest floor, this action doesn't cost anything and you can easily make 5-10 silver per in game day on top of any chests you open or nodes you gather.
The game is still pretty early in development so not all the vendors have been introduced yet as I wished to split them based on region specialities. Some vendors like the Hunter and the Blacksmith have been added recently to cover some of these static stock pools and an Alchemy one will be added next update!
thank for your answer, nice to see a active dev read it's comment
for the junk please tell me where to go and what worth the most, i lucky found one time a thunder shard but most junk worth 1 to 5 copper and I've found like 10, 15 at most, and i seek everywhere on the hidden path I've found on emerald forest and the 1st map of garnet wealth and if i can have at most 1 silver I'm happy, but mashed potato and potatoes worth so much more in my opinion in addition to give you energies a lower cost
i don't fight anything btw, cause of how weak the character is ans how few he hit, bunny MVT for damage, he touch way much that us :'( sadness to be weaker than a bunny or a rat
for the farming it's sad that we can't walk over the plants, I've already be blocked this way and this isn't really clear a the start where the seedable area is, like most path in fact, i don't denied that the maps are beautiful but the trees leaves hide so much, i hope you will found a way to make them see-through when we found a path and we are in allowing us to see where we go
but overall there is a lots of potential, i can't wait to see the next update
hopping i wasn't to hard, I'm kind of harsh when I talk
The junk items that are worth the most are found in Garnet Weald and Amber Wilds, they are generally Truffles and Gems that can be found in the river or on the sand. In Amber Wilds you can also find coins on the sand too, even Silver ones sometimes. Thunder Shards are quite rare, they are used to make lighting furniture and are formed when a lightning strikes the road during rainy weather.
The Bunny character is there mostly to divert hits away from you or to act as decoy and lead enemies away when attacked by enemies at night. Damage scales quite significantly with the Strength stat so if yours is low you wont be able to deal any. There is no sexual content locked behind battles though as all the sex scenes only happen when you lose to monster girls (for now).
I do plan to let you walk over the planted stuff on your farm, it is on my to do list! Though I am not sure I can make the Trees seethrough. I Also plan to make the seedable area more visible in the future, though at the moment I haven't quite decided on the best way to approach that issue yet.
Thank you for your comment, and your tone was not harsh at all :)
ok, i was afraid to go to much over these place cause of the monster that are way harder then the mines rats and bees, and cause i only found these place not a long ago, so i didn't have the luck to found these loots, maybe you could put some fencing and tilled land, in my opinion it's the most logical choice
maybe you can start to clean the road borders mainly when we walk horizontally and make special area for secret passage, that way i think it would be cleaner and made us have a better for seen of what can append to us, good or bad
my main problem thou is still the cost of every action, that is at the beginning way to much mainly on HP, maybe you could rebalance this or when we have better tools/competence it goes lower or based of how difficult it is, chopping wood and mining harder than foraging or pick up potatoes
lopipati, I am guessing you are only on your 1st play through. your main concern is already balanced by the leveling of Skills. for example at level 1 Mining, each mineral node (Stone, Salt, Crystal, Iron, Cooper, and Sulfur) can be mined with a pick-axe (you dont have to have it equipped, just have it in your inventory) with a minus 10 VP per node mined, but when you level your Mining Skill, it will deduct 1 to VP consumed per mining action.
so Level 1 Mining Skill = 10 VP per mining action or Mineral Node
Level 2 Mining = 9 VP per mining action and so on, currently, Skill Level caps at Level 5
so a Level 5 Mining Skill = 6 VP per mining action or Mineral Node
Yeah, I have been thinking of just a basic fence for now, it would make it harder to walk there in general due to plants blocking movement, but once I get that fixed a fence will probably be the way I go about it for now.
Also, during daytime, enemies don't attack you unless you walk into them...at least ones that exist in game right now... the only exception is the Terror Bird but that thing lives in an arena of it';s own and it takes effort to get to in the first place.
With the latest map I'm working on, I'm trying to focus on more open space so the player can see the area around them better, so hopefully I'll improve on it from now on. In the far future I might find a way to fade out trees when you walk behind them, but at the moment the only way I know how to do that would require an astronomical amount of work.
The cost of performing actions actually does decrease when you increase your skill level and as you progress you can also increase your VP/WP pools so it feels even less taxing later on. Some players mentioned that they have set up a cooking/farming routine in such a way that they never have to sleep at all as the end product they produce replenishes them fully and has resources left over.
@lolipati Skill Books also give you a chance to increase your VP in exchange for Craft EXP, by leveling Miner Vitality, each level increases VP by 1. Check out previous posts in this section to find my previous posts in my stats.
As you can see in this screenshot, I have maxed my Mining Skill to 5, allowing me to max the tech-tree for the Mining Skill as well. I assure you, with someone over 100+ hours of gameplay, it gets much much easier, to a point that I have more Craft EXP than I need. see I have 5122 EXP while I have maxed my Mining, and Agriculture Skills, even in Minion Mode.
Although, I agree with you that FeyRing should work out more quality of life updates for the game. Please continue to support him, for him to be able to do so.
Probably in a month or so. I'm planning to release a whole new heroine so the amount of work required is quite a bit more than for the previous updates. Glad you like the game!
I am goin to real with you and I want to give my full opinion to at the very least give you something to think about if you haven't already. I just started playing the game and one the things I noticed is I cant interact with the mouse and the second thing I had a problem with is there is no backspace for when you name your character or at least I didn't find one. I went through my entire keyboard to find the button, which is x for those who don't know. I am going to play through the game and each time I have any input on it I will update this comment.
Edit: the gold counter at the bottom part of the screen should be made to match the esc menu money counter. If there is a way to figure out the effects of diseases and sicknesses anyone tell me thank you.
This is an RPG Maker game, they seldom have mouse interactions unless they were made in the MV version, which this game wasn't. Due to the fact that the game employs a hotbar script, it is very unlikely that it will ever have mouse support as the two scripts will conflict.
The [X] key plays the same roll as the [ESC] key, I will update this in the opening controls tutorial. But yeah, the [ESC] key would have worked for deleting letters as well... though [X} is generally the default in RPG Maker games.
The Gold Counter is a work in progress at the moment, it's a default that came with the 3rd party script, I plan to change it's appearance and display when I tackle the UI again.
At the moment there is no descriptor for the status effects. I'll try to add one in the near future.
Thank you for addressing all of my comments. I have question though for the game I cant seem to find a merchant to break the curse all I keep on finding is the hunter. That is not to say I am only looking in that area I have traveled the game map at least two dozen times looking for a travel who fits the description or a merchant who sells the scroll and I am stuck. any advice from the creator would be helpful.
The Priest, unlike the Hunter, is not static, he belongs to a pool of random Human traveler NPCs that have a chance to spawn on each of the maps (where hostile enemies are present). These NPCs usually spawn along the roads, though they can occasionally walk behind trees or other foliage which gets them obscured temporarily. Each of the maps has about a 30% chance of spawning one NPC per day, so revisiting the map multiple times in the same day wont help in spawning them. During the quest to lift the Curse, the chance of the Priest or Student NPC spawning is massively increased over all the other NPCs in that pool, however it may still take a day or two in game to find him. NPCs have a lower chance of spawning during Rain and they wont spawn at all at Night. They also despawn if you leave the map or reload the game.
Thank you for responding, but when I said a dozen times I mean a dozen days and have walked to each of the maps that I know of at least once that day and the only person I could find is the hunter I will try to take more time with each of the maps to make sure I am not running buy them. Edit: I found a scroll in the forest from a priest.
It requires a higher level of Construction skill or it can also rarely drop from chests. In general, it's not worth giving her a comfy bed as it only raises her affection a bit higher than giving her a normal bed. So I suggest just giving her a normal bed which you can buy from the Goblin merchant sometimes.
Athletics skill is rewarded for completing the Honey Gathering quest in the Goblin Tower building. There is an NPC on the second floor that gives you a quest to bring her 10 Honey. Honey can rarely drop from Hornets or it can be purchased from the Goblin Merchant sometimes. Alternatively, opening chests has a small chance to drop any of the Manuals that award skills once read. You can also learn the Athletics skill from the Fighter NPC if you enslave him and give him as a slave to one of the Goblin Households.
hey FeyRing, I was wondering, could you show the stats of the Silver Sword and Rings that could be pick-pocketed from Victor and Saffron? hehe. just to see if its worth another play-through.
I'm stuck on saffron right now, because I finished a couple of tasks for her, but now every time I ask about work, the game tells me I need to raise my affection with her, and I'm not sure how to do that.
you need to gift Her things, like precious stones (Garnet, Onyx Opal, etc.) flowers, or even leather and pelts. if you select an item that is gift-able (Gift tab in Items Menu) and talk to Saffron, the game will give you an option to gift the item or not.
some items will give more Affection points than others.
You can use the cheat sheet to gain exp indirectly as well. You just use the money to buy multiple copies of Skill manuals on Saturday in the Brothel on the 2nd floor. Consuming a skill book you already know gives exp instead. So you can get any amount of exp this way as well (except Sex Exp).
I might expand the Cheat Sheet in the future, but at the moment I think it covers pretty much everything except maybe gaining any item you choose, but that sort of thing would be kind of hard to implement.
I like the potential of the game and what is there so far. It's like a lewd PS1 game :D I hope you are able to eventually finish this game as it'd be a shame not too :)
anywho, I decided for the heck of it to acquire all available equipment in the game. hunting NPCs is... hard. anyway, I found a bug and a typo.
as marked in RED...
I know that the Typhon Spear is two handed, this only happens if you have both the copper scepter and Typhon in your inventory and choose "Optimize" in the equipment section. it doesnt happen with any other weapon/shield.
almost tempted not to report this bug, since the Typhon has +1 STR and Scepter +1 INT. hahaha. cheers and more power to you.
Hey! Thanks for the typo report, I'll have it fixed by the next release!
The bug with some two handed weapons not working as intended is something I'm aware of but I'm not sure how to fix yet. For now I was hoping that no one would notice!
I'll try to address it at some point when I get a bit better at Ruby Script.
It might might be hard to get EVERY item in the game as there was a unique silver sword that dropped from Victor (the guard that accompanied Furo at the start of the game) and Victor leaves if not conversed with the first time you appear in Emerald Forest. Plus he only has a 5% chance to drop it and can only be fought once. Plus, Edgy Knuckles and Gaudy Ring are mutually exclusive with Snuffles at the start of the game. You can also Pickpocket a unique accessory from Saffron but she only has a 5% chance of getting it stolen. Victor also had a rare ring you could steal from him if you managed to convince him to stick around at the start of the game.
Hey FeyRing, on my latest play through, I got struck by lightning because I was hunting for Lightning Crystals which I would use to craft Iron Lamps. and it gave me a Thunder God LvL 1 trait. man, your game has some nice hidden mechanics.
I also tried catching different NPCs and enslaving them to Goblin Households. I tried catching a priest, and the priest dropped "Priest Cross" Accessory. now Im wondering what other equipment are available to loot when defeating NPCs.
P.S. on your Patreon Page, you have a +1 Character Creation Point, is that a memory point?
Hey! Glad you liked the Thunder God Trait. I plan to have a whole evolution path for that, where you can slowly gain thunder related powers from it. Lvl 1 is as high as it gets at the moment so no need to get struck again (for now).
ALL NPCs have a chance to drop a special equip-able item, the chance is pretty small though! Werewolves and Werebats also have accessories they can drop and the Terror Bird Boss has a pretty decent weapon drop too!
Yes, the +1 Character Creation point is indeed a Memory Point, I listed it like that so it would be easier to understand for someone who hasn't tried the game yet and doesn't know what a Memory Point is.
I already have the Werebat and Werewolf Bangles, Slime Core from the Slime Girl, the Priests Cross from the Priest. Now Im trying to farm accessories from NPCs. I already got the Typhoon Spear from the Terror Bird Boss.
even the pets have nice accessories, particularly the Snail and Slime pet. though I feel bad taking their equipment away from them, I will return them as soon as I acquire better equipment.
Im looking forward to the other monster girls you have planned for your game.
since the MC is human, will there be a human village? the Goblins did also mention that they would sometimes raid Human lands. and the Human word is colored blue. so I guess thats a give away.
p.s. I hope you're safe from the virus. where Im from, things are getting serious. your game is all that I play, grinding for EXP during quarantine hours.
There will be a Human Village, though it is probably a long ways away. I might have a Human Fort you can conquer some time this year I hope.
I am spending my quarantine getting more content done for the game! Hope you stay safe too, glad my game helped you in some way during these difficult times!
hey FeyRing, is there any chance in the future that the save files of the older versions of your game will not load or cant be loaded by newer versions?
While it is theoretically possible if some really big changes happen to the game system, it is highly unlikely to happen any time soon. And even if such changes are added much further down the line, you will still be able to load your saves, just some things might not work correctly in them.
In any case, very unlikely to happen in the near future (if ever)!
it just came to me while grinding for EXP. anyway, not that I would mind, I would love to go through another play through if there were any major changes in the game. I know you mentioned that at this early stage of the game, story or plot is not the focus yet. but will there come a time that you'd shift your focus to expanding the storytelling and plot lines?
p.s. does LUCK stat increase the chances of rare loot drops of mobs? I seem to have difficulty looting honeys from hornets, but I managed to loot 3 Slime cores, and 2 Typhoon spears, or is by pure chance?
I plan to get back into the main story progression after the next update hopefully! The next update itself will sort of be plot related too, though it will be more optional than the actual main plot line.
Slime Cores and Typhoon Spears have a massively smaller chance to drop compared to Honey. Honey is 12.5% chance, a Typhoon Spear is 5% and I don't recall the Slime Cores drop chance of the top of my head but it should be around 5% too.
These percentages are not affected by Luck stat, though in the future I might redo how the Monster Loot is calculated to include Luck in the calculation.
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how do i dl the patreon version?"
nvm i figured it out finally
anyways loving the game so far , i think you do an awesome job to be doing this by yourself, great artwork, so i became a supporter
Thank you, glad you like it! ^_^
hey, I already saw that in another comment you said that some traits are going to have multiple levels.
are some diseases like lycanthropy going to have a permanent version?
I would love to make my character a werewolf, the traits are awesome, I want more
Great game BTW :D
Thank you!
Yes, Lycanthropy was envisioned to have a permanent state if not cured in time. At the moment that's not the case but in the future it will be! I haven't quite decided how I want to handle transformation in game yet but it is planned.
Plz plz plz plz make on android also :)
RPG Maker VX ACE doesn't support Android. :(
o noooo
Sadly the engine I use is a bit old and it makes it impossible to do an Android version as Xaelus mentioned :(
o noooo
try renpy it might do the trick
Remaking the game is not viable. Also, Renpy can't be used to make RPG games of this type.
Can you ever make this to an android game i would love to play ur game on adroid :)
smdh
It's not possible, the RPG Maker VX Ace engine doesn't work on Android. When I complete the game I might make the next one in an engine that supports it but this one will take way too much effort to remake.
Hello I have got to ask. Does the title for being struck by lightning still work? Like I believe I have been struck by lighting several times "have been grinding for that" yet i did not get the title. Is my high resistance affecting the lightning strikes to disable them or was i seeing illusions. If I have been seeing illusions cold you make it so that you can shatter a lightning crystal to attract lightning? I have spent like 20h on the grind and that is to much for me. By the way love the game "over 100h game play " but wish there was an option for the protagonist to be more dominant. At the moment the sex attracted me but the grind kept me.
Resistance shouldn't affect it. The bolt likely struck on the tile next to you. If it strikes you, a message will popup and a lot of damage will be dealt. It's somewhere around 1 in 4000 chance to get struck on larger maps so smaller maps like Garnet Weald and Emerald Road have a higher chance due to lower number of tiles.
The whole title was made to be a really minor thing for now as you can't improve it above the first Level once you get it. It's mostly a gimmick to keep track of the fact that you got struck by Lightning. Most people even found it kind of annoying when they got hit by it so I wasn't expecting anyone to actively grind for it.
I was considering having lightning strikes attracted to anyone wearing heavy plate armour in the future to greatly increase the probability.
I do plan to have some instances where the player can be more dominant and initiate sex scenes against some opponents he defeats.
Glad to hear you liked the game!
also anyone know where do i get the lens to fix aria's telescope?
Crafting, I think.. Or you can just wait a few days.
Yeah, Artifice needs to be Lv.2. It costs 10x Gem Dust, 4x Acid, 10x Clay, 30x Fine Sand, and 5x Catalyst.
It can also rarely drop from Artifice Satchels.
yeah i failed to repair her telescope. couldn't find any fine sand and gem dust. shame. really wanted that "aria's favour"
Fine Sand can be found on the sandy beach in Amber Wilds or you can grind Quartz into it in the Mortar & Pestle. Gem Dust is a Lvl 2 Alchemy Recipe that's made from one of every common Gem type.
Her "Favour" is basically just a +3 bonus to Persuasion/Haggle/Seduction rolls against her.
also i ran into a bug. happened randomly to me. i spoke to aria and chose the relationship option. no dialogue window happened and the characters models remained on screen. i could move around freely tho, so once i exited her house it went away but after i talked to her again about the relationship it would happen again. restarting the game proved fruitless too so i guess that i can't solve this issue for now. i'll keep playing and see if it eventually goes away
edit: while still having the issue i wanted to give some details. maybe it'll help. it happened during the condom thing. i got the 3 condoms after losing to the werewolves but looking at my inventory now i can't find them lol. i chose to hand her the condoms but it didn't work so i noticed i could seduce her, so that's what i did. it all worked out and i started getting that issue when night came around iirc.
edit 2: completed her copper pipe mission, nothing. went to the village, bred some girls till night, slept with the chief and worked at the brothel till dawn, went back and it's fixed. no longer happens. still, weird that it did. thought i lost my save again lmao. big cheers to you feyring.
When you talked to her about your Relationship, what was your Relationship with her at the time? I thought I had fixed this bug before, did you download the new version today or a few weeks ago? I'll have a look at the condom issue.
married. i downloaded it today. just a few hours ago.
I had that bug before, I thought it was fixed too.
When it happened to me it was the same day that I changed the relationship. Letting a day pass after changing relationship seems not to trigger it.
I finally found what was causing it, it only happened during that particular Quest step, I'll have it finally fixed for good in the next Public release!
Alright, I managed to find where the error was, it ONLY happened during that particular point in her Quest line because I somehow forgot to add the Relationship trigger only there. I also found that filled Condoms are not getting added after sex so I will fix that too.
I'll have both of these issues corrected by the next public release :)
Nice... I hope it comes soon... I'm so bored here... Maybe I'll start making my own games.
It will probably be a week or so still, I have one and a half costumes still to draw as well as a script to add.
Making games is fun, though they do take a lot longer to make than they are to play through.
I'm ok with scripting. Artwork is harder. I got RPGM VX Ace, MV, and Unreal... Now all I need is more than a couple hours of free time.
hi feyring. i'm back again. what's new in 0.1.6? aside from that cool game over CG i saw?
A second love quest with a tengu and an Alchemy store.
That Game Over screen has been in game since the very first release!
0.1.6 has a new heroine, small new map and an Alchemy Store.
Please Sir, can I have some more?
I'm currently working on implementing costumes for Aria, I should be done in a week or so with this small update. After that, it might take a month or so before the next region of the caves is done.
Pregnancy going to be available too?
It's already available in the Patreon version, so yes it will be added to the Public version along with the costumes!
Oh... Maybe I should become a Patreon backer. There isn't really much content right now.
How do I get this ending? Looks like fun...
That's the image for a general Sex Game Over. It can happen while working in the Brothel or if you fail your break in attempt into Aria's home. The description does vary for the endings with the above image, but the picture doesn't really represent the one enslaving you. It just means your game is over and you became a pet for the denizens of the demon realm.
Oh... It looks like a succubus... made me remember the collar that Lapis threatened to put on you. I thought maybe the BEST ending was hidden in the beginning of the game.
The inspiration for the image did come from there, and I'm sure she does take you out for a walk once someone enslaves you, being the Queen and all. But no, the beginning part had no Game Overs! :)
Speaking of... Why can't I get Lapis pregnant? Maybe Azalea can bring the child to visit on the weekend? And any idea to when implementing pregnancy for Aria?
Yeah, bring a kid to a brothel...
Azalea is a temporary NPC and Lapis is in full control of her reproductive functions so she can choose to have a child or not. For the moment she chooses not to have one with the player as he hasn't proven himself worthy to her yet.
I'm working on Aria's pregnancy events right now. They will work a bit differently to how the system worked for Goblins. She will initially lay an Egg, and you will have the options to speed up its incubation. If no actions are taken to speed it up, it will hatch in ~20 Days. During this time, Aria will refuse to have another child with the player. Once the Egg hatches, her kid will run around the house and you will have options to interact with her to help raise her. After a few days of such interactions, the child will move out to live with Aria's parents in the village and will occasionally stop by to play outside Aria's home. If you take no actions to raise the child, it will never move out of her house and you will be unable to impregnate Aria until the child has moved out.
If you ever go typo hunting, there's one on the seventh page of "Exploration" of the helpful manuals ( you can save game at any time during "CharCAter" Creation)
By the way, I was unable to find those anywhere during my actual playthrough, even though it was mentioned otherwise at the start, did I miss something?
And while I'm there, is there anyway to create/find a construction table somewhere? (My guesses are, rarely at the shop, and maybe behind the broken bridge?)
And is there any way to get Flour anywhere else than in the shop/is there any use to the Wheat you can cultivate? Any milling stone anywhere? :D
Anyway, great game, even though the H content is somewhat subpar, I played like 10hours of this without anything sexual and it was great, clearly one of the best craft-based openworld-ish roguelike-ish sandbox RPG out there :D I'm looking forward for more
Kinda reminds me of a Hybrid between CoC and Simply Mindy but with more craft :D (Who doesn't love craft?)
You can get construction table randomly from Goblin Merchant or chests. You can also get from Aria's "Write This Down" quest and from intimidating the goblin that was stealing from your house when you first arrived.
Or was it a tailoring table from intimidating the goblin? hmmm...
It was the Construction Table, you were correct!
That's good... At almost 40 my memory isn't great anymore.
There are a lot of spelling and grammar mistakes (depending on what country you're from) I've been thinking about noting all of them down while making a walkthrough. I've kind of been waiting for enough game content to make it worth my time.
I've also been following the development of Monster Girl Island and Breeders of the Nephelym. They are pretty good and can help passing time waiting for updates. MGI runs really well, but the dev is super slow, only releasing 1 or 2 updates a year. BotN is made with Unreal engine and poorly optimized, it runs like crap, but very visually impressive, the dev is also very active releasing 1 or 2 updates a month.
Thank you for the typo report! I try to fix them as soon as they get reported so they would be bundled with whatever release or bug fix version comes next. :)
What were you unable to find during the playthrough? The manuals or the Save Points? Because the save points are not implemented yet due to the small size of the play area, so you can save anywhere for now. The Manuals on the other hand were in the Demon Queen's bedroom in a chest along with the Maid Outfit.
You can make Construction Tables, but they require one to begin with. However, you can get some as Xaelus mentioned, at the start when you meet the Goblin exiting your house, from Aria's Quest, rarely from chests or from the Goblin Merchant sometimes. The area behind the broken bridge houses a field of Beehives.
You can get Flour by grinding Wheat/Rye/Maple Seeds in a Mortar&Pestle!
FeyRing, do you have an update with some bug fixes coming soon? Will the next update have any new content?
I released 2 Bug Fixed versions over the last 2 days, all of the bugs reported for 0.1.6 should be fixed. The game wont tell you that it updated though, as the bugs were kind of minor, but they are gone!
Nice, So I just download it again?
Yes, I always delete the old file when I upload the new one!
Hello I love the game so much! I have a quick question though. I'm playing the newest version and I only have the books to level up mining, strength, and sex. Are the other skill books somewhere else now? Or did i mess up at character creation?
You can get skill books in random chest drops, also an NPC appears on the second floor of the brothel on the in game day of Saturday that sells some skill books.
Some skill books are also quest rewards
Hi! Glad you like the game!
Xaelus pretty much answered this question fully. I would just add that you can also enslave male travelers and donate them to Goblin Households, then some of them will be able to teach skills for a price.
Aria in the Alchemy store can also teach you Alchemy.
thank you for the help, but where is the alchemy store???
In the Citrine Crags. To get there exit the goblin village to Emerald Road East and go west to Garnet Weald, then go north to Amber Wilds, and North again to Citrine Crags.
so when I try to follow your directions it says the area has not been implemented yet but I'm playing the most recent version
In Amber Wilds, you have to go to the North exit at the top right side of the map, up the stairs and along the River, not to the top left.
Ooo... I didn't know you could learn skills from house slaves... I donated a priest and he still sells some items. I like his text if you give him to the brothel though.
Not all of them have skills they can teach, but some do!
You should make a way to release slaves, so you can swap them out easily. I screwed up and put 3 thieves in the brothel, when I finally captured a mage it was full. Is the current limit 5 in brothel and 5 in houses (if you donate a slave to Saffron instead of fathering a child yourself)?
It's something I'm considering, but don't really think it will happen any time soon. The Brothel should be able to house 6, or 5 if you got Furo in there and didn't save him. You can release slaves which you have in your inventory though. Also, slaves in the brothel are mostly an aesthetic thing, they don't have any other functions aside from getting Goblins pregnant. Only House slaves are able to teach skills, ect.
Aria stuffed her panties in my mouth, but I can't find them in my inventory... I wanted to wear them on my head. Smells good in here, hehe.
never mind, they are in inventory, I don't know how I missed them. Only an accessory though :( I still want to put them on my head and Aria chastise me for being a pervert, and then have sex with me of course.
You can just steal them again!
Another bug.. After the Foot-job scene if I try talking to Aria again the dialogue just closes, but her portrait remains on the screen. Leaving the building got rid of the portrait, but it happens again until I come back the next day.
The second time I started a blowjob scene the background didn't load. She talked about the potions selling out right away because I was virile and it only showed the store while the text for the sex scene was on the screen. I tried it again later and the background came up properly.
As lovers, I seduced her to have sex and succeeded, protested to wearing a condom and it got stuck in a text loop.
Married Aria and had sex many times, and every time she is still a virgin! :) and can't have kids (yet), what a perfect waifu! ;)
Every time I don't use a condom both vaginal and anal, she still manages to get a full condom at the end of the scene.
I still need to finish some of the quests. I'll let you know if I find any more bugs. Then I'll try a new game and try to start her quest path earlier. A couple of suggestions... Lower the WP used for studying. Since it's random what books you read, if any, sometimes you can use a whole day without accomplishing anything. Maybe add a choice to take a bath together, so that scene can be replayed. :)
All in all, nice work. Keep up the progress. I'm looking forward to see what you got planned for the Werewolf caves. I can't wait to get gangbanged by some Werewolves. ;)
Oh, and maybe some alchemy exp as a bonus for working in the store would be nice.
No sex scene background happened again, this time on a "stand behind" scene. Unless I see a post that you know what is causing it, I'll start logging the time of day, weather conditions, anything else that might help in determining the cause. I ruled out speeding through text because I'm usually mashing the enter button. I tried that a few more times and it still loaded the picture.
Thanks for all the reports, I'll take a look over it in the next day or two. Can you try having sex with Saffron and see if the backgrounds have the same issue or is it only a problem with Aria's scenes?
I can't give Alchemy exp, it only gets distributed withing the special crafting window, there is no option in that script to hand it out manually.
When you say you talked to her after the footjob scene and the dialogue closed, did you even get to an option of what to talk about, or did the dialogue close instantly the moment you pressed the key to interact with her?
Text loop with condom I'm aware of, I found how to fix it :)
I don't really want to lower the WP for studying, the main issue is that the books only need to be read once and offer significant bonuses to her quests, plus you still get a decent chunk of Craft EXP without needing to use any Skills.
Also, the Footjob scene can be replayed, it just doesn't trigger every day. You only get her panties as an accessory once though.
The sex scene images just don't appear with Aria's scenes, kind of randomly. I still haven't been able to find a trigger.
After the footjob scene I went to talk with Aria, the menu came up and I chose "Relationship" then the dialogue menu disappeared but the large character picture remained on the screen. It stayed on the screen until I went to a new area, but happened again until the next day.
Alright thank you. I have some ideas as to what could be causing this, it's most likely the same problem that triggers all of these issues.
Playing this again reminded me just how atrocious the grind is, i don't want this to sound like I'm attacking the game, i like it a lot, but even when cheating the game is frustratingly tedious, constantly walking between maps/reloading the game in the hopes that the item or npc your looking for will spawn, constantly reloading to check the shop, even cheating is kind of tedious, having to repetitively open and close your inventory to use the cheat menu and skill books. and when you arent cheating to every possible capacity its even worse, running a routine of wake up -> walk to preferred XP source -> fight/gather/mine for XP -> walk back to house to sleep.
in terms of this new update, i also think the distance between the goblin village and Aria's house is too long for having to run back and forth each day, some form of fast travel system or even a shortcut would be nice.
A fast travel system is planned, I'll probably implement it with the update when I finish the Werewolf Caves. If you Marry Aria or become her Lover, you can actually sleep in her bed instead of going all the way back to the Goblin Village.
Aria kicked me out of the store when I was reading a book and I got a black screen. The HUD was still up, everything else was black. I tried saving and reloading, but still black. I succeeded a break in attempt and it went back to normal :)
Where is the stupid snail? She said she saw a rare snail in Garnet Weald. I looked in the day, at night, in the rain, in the rain at night. I still can't find the snail.
I think I know what causes that bug. I'll try to have this fixed tomorrow, thank you!
The Snail spawns in the river crossing, but it only has a 5% chance to spawn each day, with an extra +1% for every point of Luck you have. (Having the Bad Luck Trait cancels this extra bonus!)
The Snail is not actually new, it has been there ever since Garnet Weald first came out, Aria just brings that fact to attention :)
How do I backspace? I can't change the name, I don't know how. Someone please tell me!
The "Esc" Escape key
Or the "X" key should work too.
Can you add a picture for Lapis's Diary page?
Maybe pics of characters in "My First Time" Diary would be nice too... Like for each page showing the one to take each of your virginities.
I've been thinking of something similar too! I wanted to have a better graphical representation for a lot of things, ranging from the skill pages to various diary pages. The current set up is pretty bare-bones. It might be several releases before I really settle on the format for this, but I am definitely considering it!
I can't wait for the next update.
It will still take a few days, but it will definitely release by the week's end.
ahhhhh.... alright, at least knowing that I won't have to check everyday...
will they be an update before 2021 or it's too much ?
ps:take you're time don't go overworking yourself!
I'm hoping to have the next big update released by the end of next week. It's pretty much done already, I'm just play testing it and polishing some of the text to correctly fit into all the text boxes.
damn you're fast!!
Desperately waiting...
Hello, I try to complete all the tasks without having to work in a brothel (I also check if it is possible to complete everything with maximum morality) and so far I have been successful, for which I am very grateful to this game. But I'm stuck on the task of getting some "cute sandals" for Saffron. Can someone tell me how to find them and can this task be done without working in a brothel?
Hello!
The Cute Sandals are in a little red box on a shelf in the locked room of the Brothel's second floor (Bottom Left Room). You don't need to work in the Brothel to get it. There are two ways of going about it. You can either Pick the Lock on the door and take them out of the box. Or you can use the Vines outside to Climb in through the Window into that room, then Climb out through the same Window once you got them. Neither of the approaches have any negative repercussions, it just depends on whether you have a Skill for Climbing or Lockpicking. If you have neither skill then you will need to get the skills for it first. There is a Quest in the Goblin Tower that awards Athletics which has the Climb specialisation. And Guile can be purchased of the Skill merchant on the second floor of the Brothel on the Weekends, Guile has the Lockpicking specialisation.
Thank you very much for answer.
Do you have a guide for this game?
No, I don't really have time to make one. There is a discord though with plenty of people who have answers!
Do you have the lin
The link is on the Patreon page, I think it is this one:
https://discord.gg/9TEpuCc
Are you making all your art assets from scratch? If so major respect to you.
I'm making some of them, a lot of the pixel art assets are the defaults from various RPG Makers though some are heavily edited. I also make a lot of my own stuff.
The Image assets I mostly do myself, there are a few default transition screen images though.
What you have done with the assets look really nice.
Thank you :)
hey um. i kinda wanna say but it would be nice if there was options for audio. the sound is quite loud and I'd love it if I could adjust the sound.
A question too while I'm at it. how do i get bundles? or are they not implimented
In regard to sound, the older rpg maker engine were pretty limited in that regard so when I was making it I just set all sounds to max for consistency. I don't think I can do much in regard to letting the player toggle it unfortunately but I'll dig around to see if there are any 3rd party scripts for it. I just usually change the sound in the sound mixer myself.
In regard to the construction bundles. You can make them at the construction bench. You can either get one from the Goblin that "looted" your house at the start of the game with a Persuasion check or buy one from the General Merchant when it is in stock, or get one randomly from a chest.
alright. thanks for the info!
Version 0.1.5 came out aaages ago. Abandoned project? What is the latest released patreon version?
ages ago? its only been four months. and even games that update often and have decent sized teams working on them only update maybe every 3 months. think your jumping the gun here
There are some progress updates on the Patreon too, I just usually use Itch.io to post actual releases. I was hoping to release end of last month but I ended up expanding the scope of the update a bit too much to include a more detailed map than I originally envisioned. The project is certainly not abandoned :)
Can you play as a female protagonist?
No, you play as male in this game.
hey FeyRing, how are you?
its good to see people take an interest in your game and work. I too am excited to see the new update and play it and give feed back, that is if you wont mind.
I hope you've managed to figure out how to go about the fight mechanics and balancing, where in the player can have a 4 man team vs maybe even 8 to 10 enemies at max, have you checked out The Last Sovereign?
as for the quality of life, I agree with others about the farming, where you cant walk over planted crops, but I know you're already working on that. I have also found a few comment threads where people who play your game want an "ALPHA" mechanic, meaning if you beat enough monster girls, you become alpha-male and just have monster girls fall head over heels for you and fuck you instead of trying to beat and rape you - in short, being dominant rather than a submissive.
about skills, I know majority of this section is still under development, but might I throw an idea? in the Acrobatics Skill Tab + Arms, would it be possible a level 5 Arms would allow the player to equip/wield 2 two-handed weapons? just a thought.
more power to you FeyRing.
Hello! I am doing okay and hope you are as well!
To be honest I haven't had any time to address the combat at all yet, I have been completely bogged down with the graphical aspect for this new update.
I have been mulling over how to address the possible male dominant scenes. Some people have proposed the idea of a "Dom Trait" similar to how there is a Submissive one. For some enemies like the Werewolf it would be possible and is planned but would likely not work for other types like Slimes due to how their body causes paralysis and lust. So for some I think I will add more male dom scenes on player defeating them but it probably wont be for all of them though.
You can already wield 2 handed weapons... or do you mean dual wield 2 handed weapons due to such high proficiency? Though in general I have some problems with the equipment setup and it currently doesn't work exactly how I want it too, so I would probably need to look deeper into it when I get a bit more proficient with Ruby Script.
Yes, that is exactly what I mean, duel wielding 2 handed weapons. like two Typhon Spears. I have mentioned before a bug about being able to equip Copper Scepter and Typhon Spear at the same time. I hope you consider it.
In the future, I hope you will have the time and resources to tackle the fight mechanics.
I would consider it if I can figure out a better equipment system! Though I think there would also be a Strength requirement for such ability with larger weapons too!
but for now, there is no way of raising Strength, other than equipment. right? or is there?
Maxing out some Skills also gives a +1 to a specific stat, but that is not very viable as it requires a lot of skill leveling.
well it come from a good idea, but god it so hard, you can barely do anything each day since each action take you almost 1/10 of your life, you earn almost nothing each day, and if you pick the wrong job at start (miner for gemstone and artificer) you can say goodbye to your fun, in addition of to stay with the beginning: if you want to have some chance in fight and have good starting stats you should forget your jobs and so income, in my opinion it would be better to do in fact 2 poll of points, one for stats, and a other for jobs.
Plus some items that are really important for some jobs (seeds and salt for massed potatoes for example) only come one every full moon, can't you do a shop keeper that have some basic things always like a convenience store at less for these things and a other for furniture that change everyday through raids and that have more with the licking of peoples/number of kids you made?
well hopping that this game would became a little more playable on future update
You can make a significant amount of money at the start by just picking up junk from the forest floor, this action doesn't cost anything and you can easily make 5-10 silver per in game day on top of any chests you open or nodes you gather.
The game is still pretty early in development so not all the vendors have been introduced yet as I wished to split them based on region specialities. Some vendors like the Hunter and the Blacksmith have been added recently to cover some of these static stock pools and an Alchemy one will be added next update!
thank for your answer, nice to see a active dev read it's comment
for the junk please tell me where to go and what worth the most, i lucky found one time a thunder shard but most junk worth 1 to 5 copper and I've found like 10, 15 at most, and i seek everywhere on the hidden path I've found on emerald forest and the 1st map of garnet wealth and if i can have at most 1 silver I'm happy, but mashed potato and potatoes worth so much more in my opinion in addition to give you energies a lower cost
i don't fight anything btw, cause of how weak the character is ans how few he hit, bunny MVT for damage, he touch way much that us :'( sadness to be weaker than a bunny or a rat
for the farming it's sad that we can't walk over the plants, I've already be blocked this way and this isn't really clear a the start where the seedable area is, like most path in fact, i don't denied that the maps are beautiful but the trees leaves hide so much, i hope you will found a way to make them see-through when we found a path and we are in allowing us to see where we go
but overall there is a lots of potential, i can't wait to see the next update
hopping i wasn't to hard, I'm kind of harsh when I talk
The junk items that are worth the most are found in Garnet Weald and Amber Wilds, they are generally Truffles and Gems that can be found in the river or on the sand. In Amber Wilds you can also find coins on the sand too, even Silver ones sometimes. Thunder Shards are quite rare, they are used to make lighting furniture and are formed when a lightning strikes the road during rainy weather.
The Bunny character is there mostly to divert hits away from you or to act as decoy and lead enemies away when attacked by enemies at night. Damage scales quite significantly with the Strength stat so if yours is low you wont be able to deal any. There is no sexual content locked behind battles though as all the sex scenes only happen when you lose to monster girls (for now).
I do plan to let you walk over the planted stuff on your farm, it is on my to do list! Though I am not sure I can make the Trees seethrough. I Also plan to make the seedable area more visible in the future, though at the moment I haven't quite decided on the best way to approach that issue yet.
Thank you for your comment, and your tone was not harsh at all :)
ok, i was afraid to go to much over these place cause of the monster that are way harder then the mines rats and bees, and cause i only found these place not a long ago, so i didn't have the luck to found these loots, maybe you could put some fencing and tilled land, in my opinion it's the most logical choice
maybe you can start to clean the road borders mainly when we walk horizontally and make special area for secret passage, that way i think it would be cleaner and made us have a better for seen of what can append to us, good or bad
my main problem thou is still the cost of every action, that is at the beginning way to much mainly on HP, maybe you could rebalance this or when we have better tools/competence it goes lower or based of how difficult it is, chopping wood and mining harder than foraging or pick up potatoes
lopipati, I am guessing you are only on your 1st play through. your main concern is already balanced by the leveling of Skills. for example at level 1 Mining, each mineral node (Stone, Salt, Crystal, Iron, Cooper, and Sulfur) can be mined with a pick-axe (you dont have to have it equipped, just have it in your inventory) with a minus 10 VP per node mined, but when you level your Mining Skill, it will deduct 1 to VP consumed per mining action.
so Level 1 Mining Skill = 10 VP per mining action or Mineral Node
Level 2 Mining = 9 VP per mining action and so on, currently, Skill Level caps at Level 5
so a Level 5 Mining Skill = 6 VP per mining action or Mineral Node
Yeah, I have been thinking of just a basic fence for now, it would make it harder to walk there in general due to plants blocking movement, but once I get that fixed a fence will probably be the way I go about it for now.
Also, during daytime, enemies don't attack you unless you walk into them...at least ones that exist in game right now... the only exception is the Terror Bird but that thing lives in an arena of it';s own and it takes effort to get to in the first place.
With the latest map I'm working on, I'm trying to focus on more open space so the player can see the area around them better, so hopefully I'll improve on it from now on. In the far future I might find a way to fade out trees when you walk behind them, but at the moment the only way I know how to do that would require an astronomical amount of work.
The cost of performing actions actually does decrease when you increase your skill level and as you progress you can also increase your VP/WP pools so it feels even less taxing later on. Some players mentioned that they have set up a cooking/farming routine in such a way that they never have to sleep at all as the end product they produce replenishes them fully and has resources left over.
@lolipati Skill Books also give you a chance to increase your VP in exchange for Craft EXP, by leveling Miner Vitality, each level increases VP by 1. Check out previous posts in this section to find my previous posts in my stats.
As you can see in this screenshot, I have maxed my Mining Skill to 5, allowing me to max the tech-tree for the Mining Skill as well. I assure you, with someone over 100+ hours of gameplay, it gets much much easier, to a point that I have more Craft EXP than I need. see I have 5122 EXP while I have maxed my Mining, and Agriculture Skills, even in Minion Mode.
Although, I agree with you that FeyRing should work out more quality of life updates for the game. Please continue to support him, for him to be able to do so.
Where do you get an underwear i can't find any? they always ask for it in the brothel so i'm curious...
That feature was never fully implemented so you can't get it yet.
Oh alright then awesome game btw really looking forward for the next update!
ps: stay awesome man!!!!
Thanks! Glad you like it!
Any idea when the next update will come out im starting to love this game
Probably in a month or so. I'm planning to release a whole new heroine so the amount of work required is quite a bit more than for the previous updates. Glad you like the game!
I am goin to real with you and I want to give my full opinion to at the very least give you something to think about if you haven't already. I just started playing the game and one the things I noticed is I cant interact with the mouse and the second thing I had a problem with is there is no backspace for when you name your character or at least I didn't find one. I went through my entire keyboard to find the button, which is x for those who don't know. I am going to play through the game and each time I have any input on it I will update this comment.
Edit: the gold counter at the bottom part of the screen should be made to match the esc menu money counter. If there is a way to figure out the effects of diseases and sicknesses anyone tell me thank you.
Hello!
This is an RPG Maker game, they seldom have mouse interactions unless they were made in the MV version, which this game wasn't. Due to the fact that the game employs a hotbar script, it is very unlikely that it will ever have mouse support as the two scripts will conflict.
The [X] key plays the same roll as the [ESC] key, I will update this in the opening controls tutorial. But yeah, the [ESC] key would have worked for deleting letters as well... though [X} is generally the default in RPG Maker games.
The Gold Counter is a work in progress at the moment, it's a default that came with the 3rd party script, I plan to change it's appearance and display when I tackle the UI again.
At the moment there is no descriptor for the status effects. I'll try to add one in the near future.
Thank you for addressing all of my comments. I have question though for the game I cant seem to find a merchant to break the curse all I keep on finding is the hunter. That is not to say I am only looking in that area I have traveled the game map at least two dozen times looking for a travel who fits the description or a merchant who sells the scroll and I am stuck. any advice from the creator would be helpful.
The Priest, unlike the Hunter, is not static, he belongs to a pool of random Human traveler NPCs that have a chance to spawn on each of the maps (where hostile enemies are present). These NPCs usually spawn along the roads, though they can occasionally walk behind trees or other foliage which gets them obscured temporarily. Each of the maps has about a 30% chance of spawning one NPC per day, so revisiting the map multiple times in the same day wont help in spawning them. During the quest to lift the Curse, the chance of the Priest or Student NPC spawning is massively increased over all the other NPCs in that pool, however it may still take a day or two in game to find him. NPCs have a lower chance of spawning during Rain and they wont spawn at all at Night. They also despawn if you leave the map or reload the game.
Thank you for responding, but when I said a dozen times I mean a dozen days and have walked to each of the maps that I know of at least once that day and the only person I could find is the hunter I will try to take more time with each of the maps to make sure I am not running buy them. Edit: I found a scroll in the forest from a priest.
Hey can you tell me how I can get or make a comfy bed for Saffron because I have no clue.
It requires a higher level of Construction skill or it can also rarely drop from chests. In general, it's not worth giving her a comfy bed as it only raises her affection a bit higher than giving her a normal bed. So I suggest just giving her a normal bed which you can buy from the Goblin merchant sometimes.
Thank you for your help. I'm enjoying the game and looking forward for future updates.
Ive been seeing vines that you can climb but have no clue on where to get the athletes skill
Athletics skill is rewarded for completing the Honey Gathering quest in the Goblin Tower building. There is an NPC on the second floor that gives you a quest to bring her 10 Honey. Honey can rarely drop from Hornets or it can be purchased from the Goblin Merchant sometimes. Alternatively, opening chests has a small chance to drop any of the Manuals that award skills once read. You can also learn the Athletics skill from the Fighter NPC if you enslave him and give him as a slave to one of the Goblin Households.
hey FeyRing, I was wondering, could you show the stats of the Silver Sword and Rings that could be pick-pocketed from Victor and Saffron? hehe. just to see if its worth another play-through.
Victor's Sword: +1 STR, +3%Crit, 250% Damage To Were Creatures.
Saffron's Bangle: +10% Max VP when worn.
When we get to the Werewolf caves it will be possible to craft a sword with similar stats, but that is still a few months away.
I'm stuck on saffron right now, because I finished a couple of tasks for her, but now every time I ask about work, the game tells me I need to raise my affection with her, and I'm not sure how to do that.
you need to gift Her things, like precious stones (Garnet, Onyx Opal, etc.) flowers, or even leather and pelts. if you select an item that is gift-able (Gift tab in Items Menu) and talk to Saffron, the game will give you an option to gift the item or not.
some items will give more Affection points than others.
Is there any cheats for this game? (If not, no biggie, just curious.)
Edit: Okay I found the item. Will there be more cheats added?
You can use the cheat sheet to gain exp indirectly as well. You just use the money to buy multiple copies of Skill manuals on Saturday in the Brothel on the 2nd floor. Consuming a skill book you already know gives exp instead. So you can get any amount of exp this way as well (except Sex Exp).
I might expand the Cheat Sheet in the future, but at the moment I think it covers pretty much everything except maybe gaining any item you choose, but that sort of thing would be kind of hard to implement.
Ah fair enough. Thanks for the tip :D
I like the potential of the game and what is there so far. It's like a lewd PS1 game :D I hope you are able to eventually finish this game as it'd be a shame not too :)
Thank you! I have great plans for this game so will definitely finish it!
Hey FeyRing, been a while. how are things?
anywho, I decided for the heck of it to acquire all available equipment in the game. hunting NPCs is... hard. anyway, I found a bug and a typo.
as marked in RED...
I know that the Typhon Spear is two handed, this only happens if you have both the copper scepter and Typhon in your inventory and choose "Optimize" in the equipment section. it doesnt happen with any other weapon/shield.
almost tempted not to report this bug, since the Typhon has +1 STR and Scepter +1 INT. hahaha. cheers and more power to you.
Hey! Thanks for the typo report, I'll have it fixed by the next release!
The bug with some two handed weapons not working as intended is something I'm aware of but I'm not sure how to fix yet. For now I was hoping that no one would notice!
I'll try to address it at some point when I get a bit better at Ruby Script.
It might might be hard to get EVERY item in the game as there was a unique silver sword that dropped from Victor (the guard that accompanied Furo at the start of the game) and Victor leaves if not conversed with the first time you appear in Emerald Forest. Plus he only has a 5% chance to drop it and can only be fought once. Plus, Edgy Knuckles and Gaudy Ring are mutually exclusive with Snuffles at the start of the game. You can also Pickpocket a unique accessory from Saffron but she only has a 5% chance of getting it stolen. Victor also had a rare ring you could steal from him if you managed to convince him to stick around at the start of the game.
is there a plan for Snuffles to become a "humanoid" like a bunny monster-girl?
At some point yes! Originally Snuffles was meant to be a Bunny Girl that got cursed to the form of an actual bunny and sold in a pet store.
awesome. good thing I chose Snuffles.
Hey FeyRing, on my latest play through, I got struck by lightning because I was hunting for Lightning Crystals which I would use to craft Iron Lamps. and it gave me a Thunder God LvL 1 trait. man, your game has some nice hidden mechanics.
I also tried catching different NPCs and enslaving them to Goblin Households. I tried catching a priest, and the priest dropped "Priest Cross" Accessory. now Im wondering what other equipment are available to loot when defeating NPCs.
P.S. on your Patreon Page, you have a +1 Character Creation Point, is that a memory point?
Hey! Glad you liked the Thunder God Trait. I plan to have a whole evolution path for that, where you can slowly gain thunder related powers from it. Lvl 1 is as high as it gets at the moment so no need to get struck again (for now).
ALL NPCs have a chance to drop a special equip-able item, the chance is pretty small though! Werewolves and Werebats also have accessories they can drop and the Terror Bird Boss has a pretty decent weapon drop too!
Yes, the +1 Character Creation point is indeed a Memory Point, I listed it like that so it would be easier to understand for someone who hasn't tried the game yet and doesn't know what a Memory Point is.
I already have the Werebat and Werewolf Bangles, Slime Core from the Slime Girl, the Priests Cross from the Priest. Now Im trying to farm accessories from NPCs. I already got the Typhoon Spear from the Terror Bird Boss.
You can also use a "Remove Curse" scroll on the cursed piercing the Werebat gives you to turn it into a special accessory as well.
even the pets have nice accessories, particularly the Snail and Slime pet. though I feel bad taking their equipment away from them, I will return them as soon as I acquire better equipment.
That might take a while, Pets have the best accessories currently in the game because they are unique, there is only one of each in the game!
Also, those are some pretty awesome stats, how long was this play-through, if you don't mind me asking!
Im looking forward to the other monster girls you have planned for your game.
since the MC is human, will there be a human village? the Goblins did also mention that they would sometimes raid Human lands. and the Human word is colored blue. so I guess thats a give away.
p.s. I hope you're safe from the virus. where Im from, things are getting serious. your game is all that I play, grinding for EXP during quarantine hours.
There will be a Human Village, though it is probably a long ways away. I might have a Human Fort you can conquer some time this year I hope.
I am spending my quarantine getting more content done for the game! Hope you stay safe too, glad my game helped you in some way during these difficult times!
hey FeyRing, is there any chance in the future that the save files of the older versions of your game will not load or cant be loaded by newer versions?
While it is theoretically possible if some really big changes happen to the game system, it is highly unlikely to happen any time soon. And even if such changes are added much further down the line, you will still be able to load your saves, just some things might not work correctly in them.
In any case, very unlikely to happen in the near future (if ever)!
it just came to me while grinding for EXP. anyway, not that I would mind, I would love to go through another play through if there were any major changes in the game. I know you mentioned that at this early stage of the game, story or plot is not the focus yet. but will there come a time that you'd shift your focus to expanding the storytelling and plot lines?
p.s. does LUCK stat increase the chances of rare loot drops of mobs? I seem to have difficulty looting honeys from hornets, but I managed to loot 3 Slime cores, and 2 Typhoon spears, or is by pure chance?
I plan to get back into the main story progression after the next update hopefully! The next update itself will sort of be plot related too, though it will be more optional than the actual main plot line.
Slime Cores and Typhoon Spears have a massively smaller chance to drop compared to Honey. Honey is 12.5% chance, a Typhoon Spear is 5% and I don't recall the Slime Cores drop chance of the top of my head but it should be around 5% too.
These percentages are not affected by Luck stat, though in the future I might redo how the Monster Loot is calculated to include Luck in the calculation.